(which also became a trademark of the series), while featuring authentic and hard-hitting martial arts techniques. The game didn't seem to take itself too seriously Tekken surely had a lot of room to grow and improve, and that's exactly what it did over the decades!Ībout it, but definitely came off as more "laughable" than serious. while introducing innovative mechanics such as the 4-limb button system, chain throws, and 10-hit combos. This unorthodox 3D fighting game was the foundation of whatīecame one of the greatest, and best-selling fighting game franchises inĪs a 3D fighting game, but the original Tekken played more like a 2Dįighter. Tekken 6, Tekken 6: BR, Tekken Tag Tournament 2, TekkenĪdvance, Tekken Revolution, Virtua Fighter, Virtua Fighter 2, Tekken 5: Dark Resurrection Online, Tekken: Dark Resurrection, Tag Tournament, Tekken 4, Tekken 5, Tekken Than one, the original TEKKEN was no doubt a head-turning console fighting game at the Players to unlock mid boss characters when the game was beaten. PlayStation version also featured impressive FMV character endings and allowed "The Best Selling Fighting Series for PlayStation Consoles". Game to sell over a million copies and was awarded a Guinness World Record for Impressive, opening cinematic for the time. Incredibly high (much like in Virtua Fighter).įaithful port of the arcade version and presented a new, and very graphically The fighting was also semi-realistic, an achievement which so fewįighting games even attempted, although characters are still able to jump To stand out with its original characters and unique style of animation & Impressive as some of the other 3D fighting games in '94, Tekken managed Even though the graphics weren't nearly as Honestly, the game itself was also on the ugly side, even for the time.Ĭharacter models are a polygonal mess and the actual backgrounds are 2D,īasically warping around the 3D characters and square floor (which actuallyīecame a trademark of the series). The character selection screen shows off some prettyįunny looking 3D-rendered character faces. TEKKEN 1 introduced many hilarious (and difficult to perform) special moves to discover. Pull off in Tekken also came off as "original" and didn't blatantlyĬopy other fighters from other games (which some other games were doing). Which really set it apart from the wildly popular Street Fighter 2 series (where Game in 1994/1995! Tekken also didn't feature any projectile attacks, Game look painful when they connect, possibly more so than in any other fighting Have a considerable amount of weight to them and nearly all of the moves in the Weirdness of the animation actually allowed the game to stand out even moreĪmong its competitors (which wasn't a bad thing).Įven with its awkward moments, what Tekken'sĪnimation did right was collision detection and "ouch factor". Of more "awkward" animations in the original Tekken, but the apparent Priority attacks and some brutal looking throws. Unlike future installments to the series, the first Tekken featured no sidestepping.Ĭharacters can also jump incredibly high, making the game comparable to many of the top fighting games at the time (whichĬharacter presents a unique fighting style, packed with a generous variety of This original gameplayĮlement offers unique mind games, allowing players to better set up theirĪttacks, as well as run & tackle each other after creating a distance. Indefinitely, as characters will never encounter a wall. One 10-hit combo string, which requires hitting a series of buttons in order and Set-up to Virtua Fighter / Virtua Fighter 2. Eachįighter has your basic punches, kicks, special moves and throws a comparable Combining buttons allows for alternateĪttacks and various throw techniques. Making attacks feel natural to the player. Each button is assigned to a specific limb on the character, Unique 4-button layout (which is still used today in the latest Tekken Interesting cast of characters and some particularly hard-hitting gameplay to While not nearly as "pretty" as the likes of Virtua Fighter 2, Tekkenĭid one-up the original Virtua Fighter by running at a smooth 60 frames Tekken first emerged in arcades around the world in 1994/1995, joining theĬurrent "reigning" 3D fighting game franchise, Virtua Fighter.
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